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There are 271 companies in the field of Augmented Reality on spotfolio that produce or deliver products, that utilize or research technologies or that are otherwise engaged in topics such as AR, Augmented-Reality, Augmented, ARKit, Reality, VR, ARCore, Virtual-Reality .

Start-ups (111)

Early-stage companies (92)

Established companies (54)

The majority of these companies is located in the following countries.

United States (95)

United Kingdom (27)

India (21)

Canada (15)

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Mollejuo

early-stage

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and showed ARKit (officialized), their vision/version of how AR should be. From the get go, Apple’s ARKit is -technologically- nothing new. ARKit comes from ...

considering the previous acquisition, ARKit is a downgrade from what Metaio offered. Of course Apple will improve and surpass ARKit to the level once Metaio was ...

was, however considering it took them two years just to publish ARKit, well, this improvement might take longer than some of us expect. However, Apple is ...

to compare them. So, lets go right into it! We are just going to compare ARKit with Facebook’s offering, there are other AR SDKs way more capable than the ...

Developing method To start of, Facebook AR is cheaper to deploy than ARKit. With Facebook AR, a graphic designer is needed, because Facebook AR offers ...

Facebook users. Do we need to say more? Performance No brainer, since ARKit has direct access to the device hardware, its user experience is unbeatable

both ARKit & ARCore are specific tech for each company, respectively Apple and Google. ARKit & ARCore One of the reasons for something like ARKit exists ...

said for ARCore, which is a direct descendant of Google Tango. In any case ARKit is way more important to Apple than ARCore is to Google, Apple has always ...

a great cross platform environment. Deploy AR using whatever you know ARKit & ARCore are native technologies, which means that they need to be programmed ...

the mentioned technologies, doesn’t mean is less AR. As a matter of fact, ARKit & ARCore are (as of this writing) more limited than matured AR SDKs like ...

Wikitude or even Unity itself. > An AR project doesn’t need to include ARKit & ARCore Specially when doing crossed platform, it will reach the eternal ...

that can give you similar results for less effort or development cost. ARKit & ARCore are welcome additions to the AR toolbox, however they are not the

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detecta el plano del suelo gracias a las propiedades de Google ARCore/ ARKit y la cámara de tu dispositivo móvil. Escape Room en AR Agudiza tus sentidos ...

detecta el plano del suelo gracias a las propiedades de Google ARCore/ ARKit y la cámara de tu dispositivo móvil. Escape Room en AR Agudiza tus sentidos ...

detecta el plano del suelo gracias a las propiedades de Google ARCore/ ARKit y la cámara de tu dispositivo móvil. Escape Room en AR Agudiza tus sentidos ...

detecta el plano del suelo gracias a las propiedades de Google ARCore/ ARKit y la cámara de tu dispositivo móvil. Ya disponible en castellano, catalán

Qbit Technologies Qbit Technologies Inc

early-stage

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reality mobile app 3D 3D content android ios apple google arcore apple arkit arkit arcore hololens markerless marker unical unical uview visual inertia odometry ...

Reality project The Augmented Reality landscape is full of players. ARCore, ARkit and Hololens are probably the strongest ones when it comes to AR markerless ...

if they are not Tango enabled (depth sensors). On the other hand, Apple ARkit is disrupting the market in the latest months, and as Google ARCore, it doesn’t ...

within it. To be honest, SLAM itself is a broad term, to be precise both ARKit and ARCore are Visual Inertial Odometry (VIO) systems. Tango was something ...

phones to use ARCore. ARkit works only on iOS devices of course, but it is compatible with iOS devices starting from iPhone 6s. ARKit is making giant leaps ...

ago it has been announced that vertical surface are now detectable with ARKit 1.5. The main problem remains the hardware dependency and device compatibility

Litho - Makers of Diorama Purple Tambourine Limited

start-up

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Diorama works on iOS devices that support ARKit. If your iPhone was released in the last 5 years it will have ARKit support. Click here for the full list of

Immersiv.io

start-up

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to estimate the distance to every pixel as users move their phone. With ARkit 4, Apple is taking AR to the next level During WWDC 2020, the annual event ...

Apple has announced a lot of improvements for AR experiences with ARKit 4. – ARKit 4 adds location Anchors, to fix AR models at a specific location in ...

determined spot (e.g a monument, a parc…). To provide more accuracy than a GPS, ARKit 4 is using visual location, which uses machine learning to match up landmarks ...

seen by the camera with a map downloaded from Apple Maps. – Like Google, ARKit 4 also improved the environment’s understanding with a new Depth API, relying ...

creating AR experiences based on body gesture & face filters. Apple launches ARKit just 3 years ago and these advances show that it remains the most advanced ...

doubt that the company will continue to deploy new technologies to improve ARKit, which will probably take new directions with Apple’s AR glasses in the next

Unity 3D ARKit ARCore AR Development Our experts develop your augmented reality experience for mobile or smart glasses using Unity 3D, ARKit (iOS) or ...

augmented reality experience for mobile or smart glasses using Unity 3D, iOS (Arkit) or Android (ARCore) and export it to the targeted platforms: HoloLens 2

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